This curriculum framework describes educational ideas and strategies but does not rely on a specific set of materials. The five basic principles that form the framework of the High/Scope Curriculum are active learning, supportive adult-child interactions, a materials-rich learning environment, a consistent daily routine, and ongoing child assessment. Chapter Design Models and Learning Theories for Adults Figure ADDIE Model The Dick and Carey Model Named for its developers, the Dick and Carey model (Figure ) is the most widely known and used ADDIE-type model (Dick, Carey, and Carey, ). It is taught in most introduc-tory college and university instructional design courses.
process by using three models, i.e. the modern model, the postmodern model and the model suggested by the actor-network theory. It is argued that no matter what context we are in, curriculum is the manifestation of the power distribution in society. It is . Current curriculum models can be broken down into two broad categories—the product model and the process model. The product model is results-oriented. Grades are the prime objective, with the focus lying more on the finished product rather than on the learning process. The process model, however, is more open-ended, and focuses on how.
9 Developing curriculum: frameworks, outcomes, and competencies Donna L. Boland, PhD, RN, ANEF The development of curricula has historically been the responsibility of faculty, as they are the experts in their respective disciplines and the best authorities in identifying the knowledge and competencies graduates need to have by graduation. As the emphasis for designing relevant. Halliwell's model is particularly interesting because it implies that the curriculum developer need not start with aims. A wcakne~s of both models is the implication that all of the outcomes of an educational process are amenable to evaluation (or This is not (al the present moment' in time) true. For e"a",ple.